Mission 13 - Devil's Dalliance - DmC: Devil May Cry Guide - IGN (2024)

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Mission 13 – Devil's Dalliance contains one Key, two Secret Doors, and seven Lost Souls.

Video Walkthrough

Kat is held prisoner and Dante needs to decide if he's going to fulfill Mundus' demands or come up with another plan.

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Upon entering the club you'll be thrown into a gauntlet of sorts. Battle after battle against increasingly tougher demons. It starts off slow with Stygians and a Death Knight, then Stygians and a Hell Knight come, then Stygians and a Witch.

After a brief cut scene and change in the arena, a few Harpies and a Tyrant will come to battle. The last group will be Stygians and a Ravager.

Defeat all the enemies, and the club will change again. Now the hunt is on for collectibles. A Divinity Statue is nearby if you need to upgrade or buy items. Straight forward is a ramp up a level. Look underneath the ramp for a Lost Soul.

Before going up the ramp, turn around and Double Jump to an Angel Boost up a level. A Lost Soul is above the red door in the back.

From the raised platform, angel lift and boost to the big platform on the right. A gold Key will be sitting here.

If you have an extra Ivory Key, chances are you won't yet, return to the raised platform you jumped from earlier. Jump and Angel Lift over to the big platform on the left to find an Ivory Secret Door. This door leads to the Shenanigans Secret Mission.

With those collectibles out of the way, return to the Divinity Statue and head up the ramp. Up the ramp is a red square with an arrow. Use the Eryx to smash it and bring forth a few roads. These roads will injure you if you don't hold the correct trigger. Hold the demonic trigger (RT/R2) when on the red squares, and hold the angelic trigger (LT/L2) when on the blue squares. Be careful when double jumping and holding the Angelic trigger, you may Angel Boost. It's best to hold the Demonic trigger whenever jumping.

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Follow the road to the right. Jump up on a small platform to find another Lost Soul. After collecting it, continue down the path to the next area.

These demonic and angelic tiles will return on the next floor during a battle. All you have to do is keep one of the triggers held down when battling.

Next up is a brief path from one fight to the next. Jump from rectangle to rectangle without falling, or you'll be sent back to the last big platform. Try to leave enough space for an Angel Boost, and make sure you don't over jump the rectangles. Look around the right side of the rectangles to find another red crystal square on a rectangle down below. Smash it with Eryx to bring forth a few more rectangles that lead to an Angel Lift ring. Use the ring to Angel Lift up to a Small Vital Star.

The next fight is a timed battle. Defeat the Stygians and Shield Bathos in 30 seconds before the floor gives out. If you can't do it, you'll have to do the battle over again.

After the battle is another short path to the third fight. Take the top or bottom path, it really doesn't matter. Both will take you to the third fight.

The third fight is another demonic and angelic tile fight. The tiles will move back, forth, top and bottom as you take on the demons. It's not hard at all, just keep an eye out for whatever tile is coming up.

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When the fight is over, a red square will appear on the floor. Crush it with the Eryx, then look around for a Lost Soul on the wall.

The fourth fight is against a group of Rage Spawn. All you need to do is use attacks that cover a wide area.

The next path will be split up into two roads. Don't follow the entire path down either road. Instead, use the Angel Lift ability to reach a platform over to the right. This will eventually lead to a Lost Soul. After collecting it, take the path from platform to platform, fighting any demons you may come across until you reach the next big fight.

Round five will be against that same creature from the end of Mission 11, the Dreamrunner. He'll use portals to teleport from one area to another. A well timed and fully charged uppercut from the Eryx will stop him in his tracks. The Devil Trigger will work just fine, as well.

After defeating the Dreamrunner, exit the room. The next area has a Divinity Statue. Down below is an Argent Secret Door. This door leads to the Hasty Acquisition Secret Mission.

Before going down the path, look on the side opposite the Divinity Statue. A blue ring will be out on a platform. Use the Angel Lift ability to reach it. Turn around and look up to find another blue ring on a platform. Keep using the Angel Lift and Angel Boost until you reach a Lost Soul. Collect it and jump back down to the Divinity Statue.

When ready, move on down the path. Jump from platform to platform until you reach a big platform with a Lost Soul on the wall. Make your way down the road to the next fight round.

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Round six will be against two new enemies, Ghost Rage and Blood Rage. These Rages will turn completely invisible unless a certain trigger is held down. Ghost Rages will only appear when Angelic weapons are used (hold down the Angelic trigger), and Blood Rages will only appear when Demonic weapons are used. After taking each out when they're alone, both will come to fight side by side. Since two are together, they will act like normal Rages. Take one out, and the other will go berserk. Defeating them both will end the mission.

Collectible Locations

  • Keys: 1
  • Secret Doors: 2
  • Lost Souls: 7

Up Next: Mission 14 - Last Dance

PreviousMission 12 - Under SiegeNextMission 14 - Last Dance

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In This Guide

Mission 13 - Devil's Dalliance - DmC: Devil May Cry Guide - IGN (1)

DmC -- Vergil's Downfall

Ninja Theory

RP

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Mission 13 - Devil's Dalliance - DmC: Devil May Cry Guide - IGN (2024)

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